Summer 2009
I was contracted by indie developer Urbansquall (who was contracted by Ubisoft to make a Flash game to promote their game) to do some animated cutscenes for their game “TMNT: Double Damage”. Cowabunga!
Play it on:
Summer 2009
I was contracted by indie developer Urbansquall (who was contracted by Ubisoft to make a Flash game to promote their game) to do some animated cutscenes for their game “TMNT: Double Damage”. Cowabunga!
Play it on: